Game guide · 4008007786
Understand the basics of Forty Thieves Solitaire
Before making a move, check the cards in view. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Look at the complete hand before deciding. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Take a closer look while playing
Work at your own pace. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
What the game asks you to do
Build eight suit foundations from ace to king. Take the next action only when the current step is clear. Use the rule sheet as a reference.
The order of play
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Your inputs
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Use the rule sheet as a reference.
One way to understand the rules
A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.
Pay attention to this rule
For a calm first round, focus on one decision. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.
Common questions
What is the aim?
Build eight suit foundations from ace to king. Keep the active rule in mind. Use another round to revisit a decision.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. The same rule applies on a phone and on a computer.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. Check the relevant controls before continuing.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Before making a move, check the cards in view. Check the relevant controls before continuing.
What completes a round?
Build eight suit foundations from ace to king. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. Use another round to revisit a decision.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Keep the active rule in mind. Check the relevant controls before continuing.